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editBaseMesh.mel

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This script can be used with Autodesk Maya 3DCG software.

This can be used to edit the base mesh after creating the blend shape target.

[How to use]

1. Copy the base mesh of the blend shape

2.Hide the original base mesh and edit the copied base mesh

3. Select the edited base mesh

4. Select additional base meshes before editing

5. Select additional blend shape targets to convert

6. Load the script into the scene by drag and drop and press the execute button

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editBaseMesh.mel

1 rating
Add to cart